Critical hits in Basic fantasy
There are a few options I like to use for Basic fantasy when it comes to critical hits. These are the two I like the most.
Simple Critical: The most basic is any attack roll of a natural 20 is both an automatic hit, and a critical hit. Critical hits do maximum damage.
Advanced Critical: same as simple, but at level 8+ critical hits are on a 19-20, and at 12+ critical hits are on an 18-20. If the attack is within the critical range, and would hit, then it's a critical. But only a natural 20 is an automatic hit.
Heroic Critical: Heroic can use either the simple or advanced option above. But critical hits do double damage instead of maximum damage. The first die does maximum and the second die is rolled as normal. The main reason for having one die doing maximum is it's very unheroic to get a critical and then roll snake eyes for damage.
Very nice, I like it - it is quick & simple, plus it could be used in any D20 game, especially OSRs.
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